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Multi-Mythology System Theory

A theory page about whether God of War Laufey uses the Everywhen as a multi-mythology system.

Updated September 12, 2026

Theory summary

God of War Laufey may use the Everywhen as a controlled multi-mythology system, letting Laufey encounter gods from outside the Norse world while still keeping the story centered on her family and legacy.

Confidence label

Likely, but scope unknown.

Official material confirms gods from different mythologies in the Everywhen. It does not confirm whether this becomes a full franchise-wide system.

Confirmed facts

  • The Everywhen is the afterlife of the gods.
  • Gods from across mythology compete for power there.
  • Sekhmet and Begtse are named examples.
  • Laufey must fight through this space to protect her loved ones.

Why this theory works

The Everywhen gives the series a flexible way to include non-Norse gods without forcing Kratos or Atreus into a new pantheon immediately. Because Laufey is dead at the start of the game, the afterlife setting can connect myths through divine death, magic, and power struggles.

Counterpoints

The game may use only a limited set of outside gods. Sekhmet and Begtse could be major examples without implying dozens of pantheons.

Sources

Multi-Mythology System Theory